Product Designer · UX / UI · Research

I design research-driven, accessible digital experiences with a systems mindset shaped by architecture. Seeking entry-mid level roles.

Background in architectural systems · WCAG-informed · calm, intentional UI

Selected case studies

Designing Low-Pressure Community Experiences for Millennial Belonging

Platform: Mobile app | UX Research · Interaction Design · Prototyping

Problem: How might we help millennials form real-world social connections through a digital-first discovery experience?

My role: Research synthesis, journey mapping, interaction design, usability testing

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Get lost on purpose - A Travel Experience Redesign

Platform: Mobile app | UX Research · UI Design

Problem:
How might we reduce cognitive overload when planning multi-step travel experiences?

My role:
Research framing, wireframes, usability heuristics

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Mood-Based Content Discovery

Platform: TV, OTT | UX Strategy · IA · Concept Design

Problem:
How might we help users choose what to watch when they don’t know what they’re in the mood for?

My role:
User flows, taxonomy exploration, interaction concepts

View case study

How I work

Research → insight → decision → iteration

Accessibility and inclusive design as a baseline, not an add-on

Clear documentation and collaboration with PMs and engineers

Architecture → Product Design

  • 10 years working with constraints, systems, and real-world users.

  • Trained through Maryland Institute College of Art, Google UXD, CUNY, and IDF programs with a focus on research, accessibility, and interaction design.

Interested in my work?

Looking to collaborate with a thoughtful product designer who brings clarity, care, and research-driven decision-making?

View all case studies
View resume